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Inside 3ds max 4

Inside 3DS MAX 4

by Kim Lee (Editor)
Paperback - 900 pages Bk&Cd-Rom edition (August 7, 2001)
New Riders Publishing
ISBN: 0735710945

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From the Back Cover

Inside 3ds max 4 focuses on the information needs of intermediate to advanced professional users of the technology. It is NOT a book for beginners. As such, it does not cover basic functionalities. Rather, it explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output.

Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast / film and game / interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work.

About the Author

Kim Lee is recognized as one of the top trainers for 3ds max. In his position as a leading Discreet Training Specialist, Kim travels the world introducing the technology to new users and expanding the skills of more experienced users. During his career, Kim has done work for such clients as Met Life, Hasbro, Nick at Nite, TV Land, Captain Crunch, IBM, and a variety of New York City production houses. Kim also teaches computer animation at Pratt Institute and is co-founder of the Metropolitan...


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