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3ds max 4 Ground Rules 3ds max 4 Ground Rules
by Michael Todd Peterson, Todd Peterson
Paperback - 672 pages Bk&Cd-Rom edition (May 16, 2001)
Delmar Publishers
ISBN: 0766837831
Dimensions (in inches): 1.01 x 9.13 x 7.56

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Book Description
The first in our new Ground Rules series, this book paves the way to mastery of 3ds max Release 4 basics - that is, the "ground rules" - by inviting readers to work through thoughtfully crafted examples, exercises, and tutorials for this powerful design and animation tool.

A refreshing alternative to command-driven books, 3ds max 4 Ground Rules puts novices on the fast-track to new skills as it guides them to an understanding of the fundamental principles underlying 3ds max Release 4 use. Fast-paced coverage spans the entire spectrum, from exploration of the user interface through Character Animation and Special FX. In addition, unique features, such as AVI files and full-color inserts, result in an extraordinarily interactive experience that goes beyond that offered by other introductory books.

Book Info
Introductory to intermediate level guide to 3ds max 4, covering all of the basic ground rules for using the animation, computer graphics and Web development tool. Features carefully crafted examples, exercises and tutorials. The CD-ROM offering solutions for the exercises in the text, as well as two 8-page full color spreads.


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